We created a full local edition of the world tour production, showcasing the skills of Australian players and commentators. * Also known for Capcom Pro Tour and others. Peak viewership over 22,000 and more than 256 live competitor entrants.
We curated a gaming segment of the event while additionally supplying live streaming broadcast services. Asia Pop Fest was broadcast by SBS Pop Asia to Television and attended by over 6000 fans.
One of the largest Influencer activations in Australia with over 50 content creators all playing APEX. We coordinated the tournament and the wider participation of additional influencers. Achieved a peak CCV of over 78,000.
Event activations at Melbourne Esports Open, doing live filming/editing to push content out during the event for JB HIFI. With a full camera crew/presenter/editor. Additionally, produced fighting game stage events.
Event activations at PAX AUS 2018 &19, Staffing the booth with influencers/MC’s/pro players/casters and managing the tournament live stream with multiple 4k camera setups. (All our own AV equipment).
Event activations at E3 and PAX AUS. We provided staff for booth setup, Influencers, Cosplayers, Pro players and an expert sales team + POS system to sell $40,000+ worth of products at PAX.
Full event stage setup, presentation, content programming, stage management, MCing and guest speaker hosting. Driving the core content and live stream broadcast, alongside engaging thousands of student and teacher audience members in live venue.
Consistent partners to convention events including Madman Anime Festival, OzComicCon and PAX Australia, and to vendors at each. Supplying full gaming zone service: demo setups, tournaments, plus live finals and presentations at main stage and panel rooms.
In partnership with ACMI we crafted a live gaming stage in the ACMI foyer. Engaging thousands of viewers, including regular interaction with audience participants, gaming industry and pro players. A mix of Let's Play, Audience competition, Play the Pro and Exhibitions.